How to Win at Uma
First things first: you need to know your objective. Are you trying to earn carats by unlocking the perfect ending? Are you training a future parent? Do you need a new member for team trials? While TP is limited, it's a renewable resource that regenerates everyday. You don't want to get caught up in trying to do everything at once, solve one problem at a time.
Winning the Race
For an easy win you'll want to stick to story cannon as much as possible. That means if your girl is a natural front runner for the mile with a 20% boost in speed and 10% in wit, that pretty much gives you direction on how you'd build that deck. I find the story of the URA tends to coincide pretty well with delivering extra status boosters to the area they intend for that uma.
URA stats can be lower than stats needed for winning team trials I didn't understand this at first, but essentially the threshold is for stamina is lowered by 400 points. So apply this to the stamina chart when determining minimum stamina.
Winning PVP
This is where I find you can get more creative. For team trials you want to make sure each Uma on your team has a different running style (they get point bonuses for this). Thinking outside the box can allow you to utilize their strengths in a new way. I've got guides on what I plan to do with each uma on their specific page but some common examples are running Sakura as a front runner to use her need for speed or upping nice natures wit up to turn her into the debuffer from hell (Naughty Nature).
What stats do I need?
Minimum Stamina
If you don't have the stamina you will die. Think of stamina as your HP, and every step you take is like damage taken. You can buff your way to make the damage less but if you don't have enough to withstand the onslaught you won't survive.
how does dirt factor into this?
Dirt requires an extra amount of power to push through the track (about 50-100 points). It's usually not classified as it's own race because the distances will vary - typically in URA and team trials dirt is a mile distance.
Gotta go Fast with Speed
Speed is how fast you go. The faster you go, the closer you are to winning the race. This in essence seems like it would be even simpler than stamina. But the element of power can slightly complicate this. Speed changes throughout the race based on whatever strategy you decide to go with (front runner, pace chaser, late, and end). These changes
So how does the uma figure out how fast to go? Every race has a base speed determined by the distance of the course. This is another reason I waited to explain speed after stamina. You have to hit certain stamina levels to maintain your minimum amount of speed. This will then give you the minimum stamina needed to finish certain distances for that uma. Yes you can use the chart above to ballpark your stamina, but if you wanna go coo-coo crazy and figure out the exact minimum of stamina for certain builds or races, you'll want to understand this.
BaseSpeed=20.0-(CourseDistance-2000m)/1000[m/s]
Once we have this speed we then factor in our racing strategy with the target speed. This is why planning for race distance and stamina is more important that whether or not you're a front runner. You're just not going to be execute any offense without a standard fortification. The actual formula for the target speed is still a little dizzy from spinning around in my mind. This may shock you considering how detail dense this is, I am actually despite being an adhd I am in fact good at math, something most of our kind can't say. But like only algebra, never tried calculus but I remember not liking graphs and imaginary numbers. You keep them related to something practical and I'm in. And what's more practical than loving my beautiful amazing uma princesses? Nothing I want to acknowledge exists right now. ✧˖°꒰๑'ꀾ'๑꒱°˖✧
TargetSpeed=(BaseTargetSpeed|LastSpurtSpeed)*PositionKeepCoef+ ForceInModifier+SkillModifier+SlopeModifier+MoveLaneModifier
So before I try to break that down any further lets get back to umas. Minimum speed is the absolute slowest a horse will go. This is so that if your stamina runs out at the end of the race your horse will still finish. Imagine trying to program in a disqualification because your horse just literally collapsed onto the track. It would be hilarious but a little too much realism for uma musume. Target speeds are raised by velocity. Velocity is what determines the uma's target speed. This can't go below the minimum. But also there's a limit to how much speed your horse can go because it needs to last for at least a certain amount of animation time. In the game the horses start at 3m/s and can't go any faster than 30 m/s.There is a maximum speed so you don't always need 1200 speed to win.
Using the formulas you could probably devise an exact math formula to decided on a strategic max and minimum for speed ... but i'm not sure even I love umas that much. I'll just go for this generalized understanding of what I've researched so far. So don't sue me if I'm wrong.
Power: What is speed got speedier
Power is a weird trait because it's kind of like a literary coefficient to speed. I can't say it is necessarily formulaically, my attention span was too short to finish reading into the exacts. But from what I understand from a game8 page power is important because...
- it determines how quickly an uma can reach their top speed (accelerate)
- it affects what position your horse takes during the race. this can trigger certain skills or statuses that could be useful.
- if you fill it too fast before you've hit your stamina targets you could put yourself at risk of decelerating faster if you get hit by someone else's debuffs.
Acceleration is determined by the base acceleration multiplied by a few different factors mostly by power. To totally optimize your build you'll want to consider factoring in the strategy phase coefficient, the ground type proficiency modifier, and the distance proficiency modifier. So all those little green skill things. race. When you're running your base speed is BaseAccel=0.0006[m/s2]. But when you're running uphill, BaseAccel=0.0004[m/s2] instead. In the way my mind understands it, power is basically the ability to change gears to hit your best speed. And that's why it's a 3rd priority criteria in builds.
Speed and Power MINIMUMS estimates for average races
I've collected this range by averaging a couple of different sources claiming different min and max speeds, I probably should have written down all the sources when I had done it so now as I'm retyping this I can check my work... but all i have now is the answers I got which is better than nothing. One day I'll get into the weeds to really confirm this number... one day I'll look more into wit and skill triggering probabilities. With all that ado - here are the stats I aim for. Remember as a beginner, if you can't hit these numbers try to hit the ratios instead. (1000, 600, 600 is 5:3:3)
| race distance | speed | power |
|---|---|---|
| sprint | 800 | 600 |
| mile | 850 | 650 |
| medium | 900 | 600 |
| long | 750 | 600 |
wb wit and guts?
While most of the minimum stats have been build around distance, this one i tend to focus more on strategy. But here's the basics of it
Guts
this is irrelevant in the first URA, even if Tazuna tells you you need more to win the race. just hit 400 in your ult build and you're golden. But if you want to know why here is a relevant answer.See the equation below but essentially this means the higher your guts, the higher your minimum speed will be.
MinSpeed=0.85*BaseSpeed+sqrt(200.0*GutsStat)*0.001[m/s]
Wit
The more wit you have the more likely your stats will activate, but after a certain number the return on investment in points is moot. At 600 you will have a 85% chance of activating...but for 300 more points you'll only have a 90% chance of activating. It's not worth going beyond 600 really for this reason. Even a perfect 1200 will only net you a 92.5% occurrence rate. For this reason reaching my wit goal is my absolute last priority. If I'm ever hitting as high as a 600 it's because I'm using the witt maxing strategy to manage my energy levels.

Gelseyland x ♪ Uma
Pyoi! ♪


















